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The collision action controller is responsible for handling the collision of a GameObject. It uses an interface implemented by a number of different action classes with dofferent effects when the target enters or leaves the collision effect zone. More...
Public Member Functions | |
CollisionActionEnum | GetCollisionActionEnum () |
The unity game object using the collision action controller defines the action(and hence the effect) This is returned to interested parties. | |
CollisionEffectStrengthEnum | GetCollisionEffectStrengthEnum () |
The unity game object using the collision action controller defines the strength of the action effect This is returned to interested parties. | |
int | GetCollisionActionID () |
Protected Attributes | |
CollisionActionEnum | collisionAction |
CollisionEffectStrengthEnum | effectStrengh |
The collision action controller is responsible for handling the collision of a GameObject. It uses an interface implemented by a number of different action classes with dofferent effects when the target enters or leaves the collision effect zone.
CollisionActionEnum Collision.CollisionActionController.GetCollisionActionEnum | ( | ) |
The unity game object using the collision action controller defines the action(and hence the effect) This is returned to interested parties.
int Collision.CollisionActionController.GetCollisionActionID | ( | ) |
CollisionEffectStrengthEnum Collision.CollisionActionController.GetCollisionEffectStrengthEnum | ( | ) |
The unity game object using the collision action controller defines the strength of the action effect This is returned to interested parties.
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