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Player.UpdatePlayerForces Class Reference

Moves the player by adding force in the required direction TODO: Remove the projection system in favour of a subscription model so if available it will react correctly The _mainCamera is needed to help direct the movement so its not confusing to the player, as it swings around to focus on the next waypoint. TODO: When we get to more than IOS, mobileMultiplier will need extending for other devices during test probably. More...

Inheritance diagram for Player.UpdatePlayerForces:

Public Member Functions

void OnEnable ()
void OnDisable ()

Detailed Description

Moves the player by adding force in the required direction TODO: Remove the projection system in favour of a subscription model so if available it will react correctly The _mainCamera is needed to help direct the movement so its not confusing to the player, as it swings around to focus on the next waypoint. TODO: When we get to more than IOS, mobileMultiplier will need extending for other devices during test probably.

Member Function Documentation

◆ OnDisable()

void Player.UpdatePlayerForces.OnDisable ( )

◆ OnEnable()

void Player.UpdatePlayerForces.OnEnable ( )

The documentation for this class was generated from the following file: