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Key.Key Class Reference

The WaypointSubscriber is expected from Key gameobjects as it helps the CameraFollow Any actions required on collision(by the player) are managed by the field linking to the KeyActionController It will update to the next waypoint(which there needs to be or camera follow will get confused) More...

Inheritance diagram for Key.Key:
Managers.WaypointManagement.WaypointSubscriber Key.ITimeAllowedToWaypoint

Additional Inherited Members

Public Member Functions inherited from Managers.WaypointManagement.WaypointSubscriber
float TimeAllowedToWaypoint ()
 Get the time allowed to waypoint.

Detailed Description

The WaypointSubscriber is expected from Key gameobjects as it helps the CameraFollow Any actions required on collision(by the player) are managed by the field linking to the KeyActionController It will update to the next waypoint(which there needs to be or camera follow will get confused)

See also
Managers.WaypointManagement.WaypointSubscriber
Utilities.CameraFollow
Key.KeyActionController

The documentation for this class was generated from the following file:
  • C:/dev/RD8/Assets/Scripts/Key/Key.cs