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Resets the game after losing a life or running out of time with this singleton. More...
Public Member Functions | |
void | OnEnable () |
void | OnDisable () |
void | RemoveLifeAndResetScene () |
Resets the scene if still lives left else the game has ended so update the GamePlayManager and loads the WinLoseMenu. | |
void | ResetScene () |
Resets the scene and removes a life from the GamePlayManager. |
Properties | |
static GameResetManager | Singleton [get, set] |
Resets the game after losing a life or running out of time with this singleton.
void Managers.GameResetManager.OnDisable | ( | ) |
void Managers.GameResetManager.OnEnable | ( | ) |
void Managers.GameResetManager.RemoveLifeAndResetScene | ( | ) |
Resets the scene if still lives left else the game has ended so update the GamePlayManager and loads the WinLoseMenu.
void Managers.GameResetManager.ResetScene | ( | ) |
Resets the scene and removes a life from the GamePlayManager.
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staticgetset |